From 3fb1a870e68fc8e7bcb865a3adc349ce83ba262e Mon Sep 17 00:00:00 2001 From: zsviczian Date: Sun, 20 Nov 2022 20:31:15 +0100 Subject: [PATCH] generate2DShape but don't draw --- src/renderer/renderElement.ts | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/renderer/renderElement.ts b/src/renderer/renderElement.ts index 57fa26948..ae38d664e 100644 --- a/src/renderer/renderElement.ts +++ b/src/renderer/renderElement.ts @@ -221,14 +221,14 @@ const drawElementOnCanvas = ( context.fillStyle = element.strokeColor; const path = getFreeDrawPath2D(element) as Path2D; - /*const fillShape = getShapeForElement(element); + const fillShape = getShapeForElement(element); - if (fillShape) { + if (fillShape && path) { rc.draw(fillShape); - }*/ + } context.fillStyle = element.strokeColor; - context.fill(path); + //context.fill(path); context.restore(); break;