fix hitbox

This commit is contained in:
Aakansha Doshi 2023-02-16 13:29:54 +05:30
parent 96b172ebfa
commit 9c10fe60f1

View File

@ -744,18 +744,19 @@ export const isHittingContainerStroke = (
);
const strokeWidth = container.strokeWidth;
const threshold = 10 / zoom;
if (container.type === "ellipse") {
const threshold = 10 * zoom;
const h = (topLeft[0] + topRight[0]) / 2;
const k = (topLeft[1] + bottomLeft[1]) / 2;
let a = container.width / 2 + threshold;
let b = container.height / 2 + threshold;
let a = container.width / 2 + strokeWidth / 2 + threshold;
let b = container.height / 2 + strokeWidth / 2 + threshold;
const checkPointOnOuterEllipse =
Math.pow(counterRotateX - h, 2) / Math.pow(a, 2) +
Math.pow(counterRotateY - k, 2) / Math.pow(b, 2);
a = container.width / 2 - strokeWidth - threshold;
b = container.height / 2 - strokeWidth - threshold;
a = container.width / 2 - strokeWidth / 2 - threshold;
b = container.height / 2 - strokeWidth / 2 - threshold;
const checkPointOnInnerEllipse =
Math.pow(counterRotateX - h, 2) / Math.pow(a, 2) +
@ -772,12 +773,11 @@ export const isHittingContainerStroke = (
}
return false;
}
const threshold = 10 / zoom;
// Left Stroke
if (
counterRotateX >= topLeft[0] - threshold &&
counterRotateX <= topLeft[0] + strokeWidth + threshold &&
counterRotateX >= topLeft[0] - strokeWidth / 2 - threshold &&
counterRotateX <= topLeft[0] + strokeWidth / 2 + threshold &&
counterRotateY >= topLeft[1] - threshold &&
counterRotateY <= bottomRight[1] + threshold
) {
@ -787,16 +787,16 @@ export const isHittingContainerStroke = (
if (
counterRotateX >= topLeft[0] - threshold &&
counterRotateX <= topRight[0] + threshold &&
counterRotateY >= topLeft[1] - threshold &&
counterRotateY <= topLeft[1] + threshold + strokeWidth
counterRotateY >= topLeft[1] - threshold - strokeWidth / 2 &&
counterRotateY <= topLeft[1] + threshold + strokeWidth / 2
) {
return true;
}
// Right stroke
if (
counterRotateX >= topRight[0] - threshold - strokeWidth &&
counterRotateX <= topRight[0] + threshold &&
counterRotateX >= topRight[0] - threshold - strokeWidth / 2 &&
counterRotateX <= topRight[0] + threshold + strokeWidth / 2 &&
counterRotateY >= topRight[1] - threshold &&
counterRotateY <= bottomRight[1] + threshold
) {
@ -807,8 +807,8 @@ export const isHittingContainerStroke = (
if (
counterRotateX >= bottomLeft[0] - threshold &&
counterRotateX <= bottomRight[0] + threshold &&
counterRotateY >= bottomLeft[1] - threshold - strokeWidth &&
counterRotateY <= bottomLeft[1] + threshold
counterRotateY >= bottomLeft[1] - threshold - strokeWidth / 2 &&
counterRotateY <= bottomLeft[1] + threshold + strokeWidth / 2
) {
return true;
}