Update renderElement.ts
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@ -217,7 +217,7 @@ const drawElementOnCanvas = (
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}
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case "freedraw": {
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// Draw directly to canvas
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//context.save();
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context.save();
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context.fillStyle = element.strokeColor;
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const path = getFreeDrawPath2D(element) as Path2D;
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@ -226,11 +226,12 @@ const drawElementOnCanvas = (
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if (fillShape) {
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rc.draw(fillShape);
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}
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context.beginPath();
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context.fillStyle = element.strokeColor;
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context.fill(path);
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//context.restore();
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context.restore();
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break;
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}
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case "image": {
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