Separation of Appstate and RenderConfig for InteractiveCanvas
Sepration of static canvas
Fixing test type-errors, removing original RenderConfig
Deduplication of canvases AppState and RenderConfig
Added mutation hook for shared computation between canvases
Moved interaction handlers to interactive canvas and closed some fixes
Added CanvasWrapper and first render optimisations
Optimising selection + frame selection bottlenecks with cache/improved algo
Static canvas rendering bottlenecks WIP
Cursors regression moved to interactive canvas
Regression, adding back render interactive scene callback, adding back throttleRAF to both canvases
Fix for scroll back to content & scrollbars
Separating renderInteractiveScene and renderScene
Common canvas context bootstrap
Groups cache fix, mutation elements fix and other smaller fixes
Remove getSelectedElements cache
Fixing broken tests
Updated tests with expected # of renderStaticScene calls, adding group selection edge-case test, other smaller fixes
* feat: Sidebar tabs support [wip]
* tab trigger styling tweaks
* add `:hover` & `:active` states
* replace `@dwelle/tunnel-rat` with `tunnel-rat`
* make stuff more explicit
- remove `Sidebar.Header` fallback (host apps need to render manually), and stop tunneling it (render in place)
- make `docked` state explicit
- stop tunneling `Sidebar.TabTriggers` (render in place)
* redesign sidebar / library as per latest spec
* support no label on `Sidebar.Trigger`
* add Sidebar `props.onStateChange`
* style fixes
* make `appState.isSidebarDocked` into a soft user preference
* px -> rem & refactor
* remove `props.renderSidebar`
* update tests
* remove
* refactor
* rename constants
* tab triggers styling fixes
* factor out library-related logic from generic sidebar trigger
* change `props.onClose` to `onToggle`
* rename `props.value` -> `props.tab`
* add displayNames
* allow HTMLAttributes on applicable compos
* fix example App
* more styling tweaks and fixes
* fix not setting `dockable`
* more style fixes
* fix and align sidebar header button styling
* make DefaultSidebar dockable on if host apps supplies `onDock`
* stop `Sidebar.Trigger` hiding label on mobile
this should be only the default sidebar trigger behavior, and for that we don't need to use `device` hook as we handle in CSS
* fix `dockable` prop of defaultSidebar
* remove extra `typescript` dep
* remove `defaultTab` prop
in favor of explicit `tab` value in `<Sidebar.Trigger/>` and `toggleSidebar()`, to reduce API surface area and solve inconsistency of `appState.openSidebar.tab` not reflecting actual UI value if `defaultTab` was supported (without additional syncing logic which feels like the wrong solution).
* remove `onToggle` in favor of `onStateChange`
reducing API surface area
* fix restore
* comment no longer applies
* reuse `Button` component in sidebar buttons
* fix tests
* split Sidebar sub-components into files
* remove `props.dockable` in favor of `props.onDock` only
* split tests
* fix sidebar showing dock button if no `props.docked` supplied & add more tests
* reorder and group sidebar tests
* clarify
* rename classes & dedupe css
* refactor tests
* update changelog
* update changelog
---------
Co-authored-by: barnabasmolnar <barnabas@excalidraw.com>
* feat: rewrite public UI component rendering using tunnels
* factor out into components
* comments
* fix variable naming
* fix not hiding welcomeScreen
* factor out AppFooter and memoize components
* remove `UIOptions.welcomeScreen` and render only from host app
* factor out tunnels into own file
* update changelog. Keep `UIOptions.welcomeScreen` as deprecated
* update changelog
* lint
---------
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
* feat: add hand/panning tool
* move hand tool right of tool lock separator
* tweak i18n
* rename `panning` -> `hand`
* toggle between last tool and hand on `H` shortcut
* hide properties sidebar when `hand` active
* revert to rendering HandButton manually due to mobile toolbar
* feat: new Menu Component API
* allow valid children types
* introduce menu group to group items
* Add lang footer
* use display name
* displayName
* define types inside
* fix default menu
* add json export to menu
* fix
* simplify expression
* put open menu into own compo to optimize perf
So that we don't rerun `useOutsideClickHook` (and rebind event listeners
all the time)
* naming tweaks
* rename MenuComponents->MenuDefaultItems and export default items from Menu.Items
* import Menu.scss in Menu.tsx
* move menu scss to excal app
* Don't filter children inside menu group
* move E+ out of socials
* support style prop for MenuItem and MenuGroup
* Support header in menu group and add Excalidraw links header for default items in social section
* rename header to title
* fix padding for lang
* render menu in mobile
* review fixes
* tweaks
* Export collaborators and show in mobile menu
* revert .env
* lint :p
* again lint
* show correct actions in view mode for mobile
* Whitelist Collaborators Comp
* mobile styling
* padding
* don't show nerds when menu open in mobile
* lint :(
* hide shortcuts
* refactor userlist to support mobile and keep a wrapper comp for excal app
* use only UserList
* render only on mobile for default items
* remove unused hooks
* Show collab button in menu when onCollabButtonClick present and hide export when UIOptions.canvasActions.export is false
* fix tests
* lint
* inject userlist inside menu on mobile
* revert userlist
* move menu socials to default menu
* fix collab
* use meny in library
* Make Menu generic and create hamburgemenu for public excal menu and use menu in library as well
* use appState.openMenu for mobile
* fix tests
* styling fixes and support style and class name in menu content
* fix test
* rename MenuDefaultItems->DefaultItems
* move footer css to its own comp
* rename HamburgerMenu -> MainMenu
* rename menu -> dropdownMenu and update classes, onClick->onToggle
* close main menu when dialog closes
* by bye filtering
* update docs
* fix lint
* update example, docs for useDevice and footer in mobile, rename menu ->DropDownMenu everywhere
* spec
* remove isMenuOpenAtom and set openMenu as canvas for main menu, render decreases in specs :)
* [temp] remove cyclic depenedency to fix build
* hack- update appstate to sync lang change
* Add more specs
* wip: rewrite MainMenu footer
* fix margin
* fix snaps
* not needed as lang list no more imported
* simplify custom footer rendering
* Add DropdownMenuItemLink and DropdownMenuItemCustom and update API, docs
* fix `MainMenu.ItemCustom`
* naming
* use onSelect and base class for custom items
* fix lint
* fix snap
* use custom item for lang
* update docs
* fix
* properly use `MainMenu.ItemCustom` for `LanguageList`
* add margin top to custom items
* flex
Co-authored-by: dwelle <luzar.david@gmail.com>
* Placed eraser into shape switcher (top toolbar).
Redesigned top toolbar.
* Redesigned zoom and undo-redo buttons.
* Started redesigning left toolbar.
* Redesigned help dialog.
* Colour picker now somewhat in line with new design
* [WIP] Changed a bunch of icons.
TODO: organise new icons.
* [WIP] Organised a bunch of icons. Still some to do
* [WIP] Started working on hamburger menu.
* Fixed some bugs with hamburger menu.
* Menu and left toolbar positioning.
* Added some more items to hamburger menu.
* Changed some icons.
* Modal/dialog styling & bunch of fixes.
* Some more dialog improvements & fixes.
* Mobile menu changes.
* Menu can now be closed with outside click.
* Collab avatars and button changes.
* Icon sizing. Left toolbar positioning.
* Implemented welcome screen rendering logic.
* [WIP] Welcome screen content + design.
* Some more welcome screen content and design.
* Merge fixes.
* Tweaked icon set.
* Welcome screen darkmode fix.
* Content updates.
* Various small fixes & adjustments.
Moved language selection into menu.
Fixed some problematic icons.
Slightly moved encryption icon.
* Sidebar header redesign.
* Libraries content rendering logic + some styling.
* Somem more library sidebar styling.
* Publish library dialog styling.
* scroll-back-to-content btn styling
* ColorPicker positioning.
* Library button styling.
* ColorPicker positioning "fix".
* Misc adjustments.
* PenMode button changes.
* Trying to make mobile somewhat usable.
* Added a couple of icons.
* Added some shortcuts.
* Prevent welcome screen flickering.
Fix issue with welcome screen interactivity.
Don't show sidebar button when docked.
* Icon sizing on smaller screens.
* Sidebar styling changes.
* Alignment button... well... alignments.
* Fix inconsistent padding in left toolbar.
* HintViewer changes.
* Hamburger menu changes.
* Move encryption badge back to its original pos.
* Arrowhead changes.
Active state, colours + stronger shadow.
* Added new custom font.
* Fixed bug with library button not rendering.
* Fixed issue with lang selection colours.
* Add tooltips for undo, redo.
* Address some dark mode contrast issues.
* (Re)introduce counter for selectedItems in sidebar
* [WIP] Tweaked bounding box colour & padding.
* Dashed bounding box for remote clients.
* Some more bounding box tweaks.
* Removed docking animation for now...
* Address some RTL issues.
* Welcome screen responsiveness.
* use lighter selection color in dark mode & align naming
* use rounded corners for transform handles
* use lighter gray for welcomeScreen text in dark mode
* disable selection on dialog buttons
* change selection button icon
* fix library item width being flexible
* library: visually align spinner with first section heading
* lint
* fix scrollbar color in dark mode & make thinner
* adapt properties panel max-height
* add shrotcut label to save-to-current-file
* fix unrelated `useOutsideClick` firing for active modal
* add promo color to e+ menu item
* fix type
* lowered button size
* fix transform handles raidus not accounting for zoom
* attempt fix for excal logo on safari
* final fix for excal logo on safari
* fixing fhd resolution button sized
* remove TODO shortcut
* Collab related styling changes.
Expanding avatar list no longer offsets top toolbar.
Added active state & collaborator count badge for collab button.
* Tweaked collab button active colours.
* Added active style to collab btn in hamburger menu
* Remove unnecessary comment.
* Added back promo link for non (signed in) E+ users
* Go to E+ button added for signed in E+ users.
* Close menu & dropdown on modal close.
* tweak icons & fix rendering on smaller sizes [part one]
* align welcomeScreen icons with other UI
* switch icon resize mq to `device-width`
* disable welcomeScreen items `:hover` when selecting on canvas
* change selection box color and style
* reduce selection padding and fix group selection styling
* improve collab cursor styling
- make name borders round
- hide status when "active"
- remove black/gray colors
* add Twitter to hamburger menu
* align collab button
* add shortcut for image export dialog
* revert yarn.lock
* fix more tabler icons
* slightly better-looking penMode button
* change penMode button & tooltip
* revert hamburger menu icon
* align padding on lang picker & canvas bg
* updated robot txt to allow twitter bot and fb bot
* added new OG and tweaked the OG state
* add tooltip to collab button
* align style for scroll-to-content button
* fix pointer-events around toolbar
* fix decor arrow positioning and RTL
* fix welcomeScreen-item active state in dark mode
* change `load` button copy
* prevent shadow anim when opening a docked sidebar
* update E+ links ga params
* show redirect-to-eplus welcomeScreen subheading for signed-in users
* make more generic
* add ga for eplus redirect button
* change copy and icons for hamburger export buttons
* update snaps
* trim the username to account for trailing spaces
* tweaks around decor breakpoints
* fix linear element editor test
* remove .env change
* remove `it.only`
Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Maielo <maielo.mv@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
* feat: redesign arrows and lines
* set selectedLinearElement on pointerup
* fix tests
* fix lint
* set selectionLinearElement to null when element is not selected
* fix
* don't set selectedElementIds to empty object when linear element selected
* don't move arrows when clicked on bounding box
* don't consider bounding box when linear element selected
* better hitbox
* show pointer when over the points in linear elements
* highlight points when hovered
* tweak design whene editing linear element points
* tweak
* fix test
* fix multi point editing
* cleanup
* fix
* fix
* remove stroke when hovered
* account for zoom when hover
* review fix
* set selectedLinearElement to null when selectedElementIds doesn't contain the linear element
* remove hover affect when moved away from linear element
* don't set selectedLinearAElement if already set
* fix selection
* render reduced in test :p
* fix box selection for single linear element
* set selectedLinearElement when deselecting selected elements and linear element is selected
* don't show linear element handles when element locked
* selected linear element when only linear present and selected with selectAll
* don't set selectedLinearElement if already set
* store selectedLinearElement in browser to persist
* remove redundant checks
* test fix
* select linear element handles when user has finished multipoint editing
* fix snap
* add comments
* show bounding box for locked linear elements
* add stroke param to fillCircle and remove stroke when linear element point hovered
* set selectedLinearElement when thats the only element left when deselcting others
* skip tests instead of removing for rotation
* (un)bind on pointerUp when moving linear element points outside editor
* render bounding box for linear elements as a fallback on state mismatch
* simplify and remove type assertion
Co-authored-by: dwelle <luzar.david@gmail.com>
* feat: update toast api to account for duration and closable
* fix
* update snaps
* update docs
* male toast nullable
* fix snaps
* remove clearToast from App.tsx and replace clearToast prop in Toast comp with onClose
* feat: support custom elements in @excalidraw/excalidraw
* revert
* fix css
* fix offsets
* fix overflow of custom elements in example
* fix overflow in comments input
* make sure comment input never overflows the viewport
* remove offsetschange
* expose setActiveTool
* rename to onPointerDown
* update docs
* fix
* feat: support avatarURLfor collaborators
* fix
* better avatars :)
* use position fixed for tooltips so it renders correctly when offsets updated
* update docs
* Update src/excalidraw-app/collab/CollabWrapper.tsx
* rename avatarUrl to src
* support libraryItems promise for `updateScene()` and use `importLibrary`
* fix typing for `getLibraryItemsFromStorage()`
* remove `libraryItemsFromStorage` hack
if there was a point to it then I'm missing it, but this part will be rewritten anyway
* rewrite state handling
(temporarily removed loading states)
* add async support
* refactor and deduplicate library importing logic
* hide hints when library open
* fix snaps
* support promise in `initialData.libraryItems`
* add default to params instead
* feat: Add Eraser 🎉
* Eraser working
* remove unused state
* fix
* toggle eraser
* Support deselect with Alt/Option
* rename actionDelete -> actionErase
* Add util isEraserActive
* show eraser in mobile
* render eraser conditionally in mobile
* use selection if eraser in local storage state
* Add sampling to erase accurately
* use pointerDownState
* set eraser to false in AllowedExcalidrawElementTypes
* rename/reword fixes
* don't use updateScene
* handle bound text when erasing
* fix hover state in mobile
* consider all hitElements instead of a single
* code improvements
* revert to select if eraser active and elements selected
* show eraser in zenmode
* erase element when clicked on element while eraser active
* set groupIds to empty when eraser active
* fix test
* remove dragged distance