* feat: Support hypelinks * dont show edit when link not present * auto submit on blur * Add link button in sidebar and do it react way * add key to hyperlink to remount when element selection changes * autofocus input * remove click handler and use pointerup/down to show /hide popup * add keydown and support enter/escape to submit * show extrrnal link icon when element has link * use icons and open link in new tab * dnt submit unless link updated * renamed ffiles * remove unnecessary changes * update snap * hide link popup once user starts interacting with element and show again only if clicked outside and clicked on element again * render link icon outside the element * fix hit testing * rewrite implementation to render hyperlinks outside elements and hide when element selected * remove * remove * tweak icon position and size * rotate link icon when element rotated, handle zooming and render exactly where ne resize handle is rendered * no need to create a new reference anymore for element when link added/updated * rotate the link image as well when rotating element * calculate hitbox of link icon and show pointer when hovering over link icon * open link when clicked on link icon * show tooltip when hovering over link icon * show link action only when single element selected * support other protocols * add shortcut cmd/ctrl+k to edit/update link * don't hide popup after submit * renderes decreased woo * Add context mneu label to add/edit link * fix tests * remove tick and show trash when in edit mode * show edit view when element contains link * fix snap * horizontally center the hyperlink container with respect to elemnt * fix padding * remove checkcircle * show popup on hover of selected element and dismiss when outside hitbox * check if element has link before setting popup state * move logic of auto hide to hyperlink and dnt hide when editing * hide popover when drag/resize/rotate * unmount during autohide * autohide after 500ms * fix regression * prevent cmd/ctrl+k when inside link editor * submit when input not updated * allow custom urls * fix centering of popup when zoomed * fix hitbox during zoom * fix * tweak link normalization * touch hyperlink tooltip DOM only if needed * consider 0 if no offsetY * reduce hitbox of link icon and make sure link icon doesn't show on top of higher z-index elements * show link tooltip only if element has higher z-index * dnt show hyperlink popup when selection changes from element with link to element with no link and also hide popover when element type changes from selection to something else * lint: EOL * fix link icon tooltip positioning * open the link only when last pointer down and last pointer up hit the link hitbox * render tooltip after 300ms delay * ensure link popup and editor input have same height * wip: cache the link icon canvas * fix the image quality after caching using device pixel ratio yay * some cleanup * remove unused selectedElementIds from renderConfig * Update src/renderer/renderElement.ts * fix `opener` vulnerability * tweak styling * decrease padding * open local links in the same tab * fix caching * code style refactor * remove unnecessary save & restore * show link shortcut in help dialog * submit on cmd/ctrl+k * merge state props * Add title for link * update editview if prop changes * tweak link action logic * make `Hyperlink` compo editor state fully controlled * dont show popup when context menu open * show in contextMenu only for single selection & change pos * set button `selected` state * set contextMenuOpen on pointerdown * set contextMenyOpen to false when action triggered * don't render link icons on export * fix tests * fix buttons wrap * move focus states to input top-level rule * fix elements sharing `Hyperlink` state * fix hitbox for link icon in case of rect * Early return if hitting link icon Co-authored-by: dwelle <luzar.david@gmail.com>
232 lines
7.0 KiB
TypeScript
232 lines
7.0 KiB
TypeScript
import React from "react";
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import { ActionManager } from "../actions/manager";
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import { getNonDeletedElements } from "../element";
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import { ExcalidrawElement, PointerType } from "../element/types";
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import { t } from "../i18n";
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import { useIsMobile } from "../components/App";
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import {
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canChangeSharpness,
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canHaveArrowheads,
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getTargetElements,
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hasBackground,
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hasStrokeStyle,
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hasStrokeWidth,
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hasText,
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} from "../scene";
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import { SHAPES } from "../shapes";
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import { AppState, Zoom } from "../types";
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import { capitalizeString, isTransparent, setCursorForShape } from "../utils";
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import Stack from "./Stack";
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import { ToolButton } from "./ToolButton";
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import { hasStrokeColor } from "../scene/comparisons";
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export const SelectedShapeActions = ({
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appState,
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elements,
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renderAction,
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elementType,
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}: {
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appState: AppState;
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elements: readonly ExcalidrawElement[];
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renderAction: ActionManager["renderAction"];
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elementType: ExcalidrawElement["type"];
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}) => {
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const targetElements = getTargetElements(
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getNonDeletedElements(elements),
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appState,
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);
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const isEditing = Boolean(appState.editingElement);
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const isMobile = useIsMobile();
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const isRTL = document.documentElement.getAttribute("dir") === "rtl";
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const showFillIcons =
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hasBackground(elementType) ||
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targetElements.some(
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(element) =>
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hasBackground(element.type) && !isTransparent(element.backgroundColor),
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);
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const showChangeBackgroundIcons =
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hasBackground(elementType) ||
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targetElements.some((element) => hasBackground(element.type));
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let commonSelectedType: string | null = targetElements[0]?.type || null;
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for (const element of targetElements) {
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if (element.type !== commonSelectedType) {
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commonSelectedType = null;
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break;
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}
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}
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return (
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<div className="panelColumn">
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{((hasStrokeColor(elementType) &&
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elementType !== "image" &&
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commonSelectedType !== "image") ||
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targetElements.some((element) => hasStrokeColor(element.type))) &&
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renderAction("changeStrokeColor")}
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{showChangeBackgroundIcons && renderAction("changeBackgroundColor")}
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{showFillIcons && renderAction("changeFillStyle")}
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{(hasStrokeWidth(elementType) ||
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targetElements.some((element) => hasStrokeWidth(element.type))) &&
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renderAction("changeStrokeWidth")}
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{(elementType === "freedraw" ||
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targetElements.some((element) => element.type === "freedraw")) &&
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renderAction("changeStrokeShape")}
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{(hasStrokeStyle(elementType) ||
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targetElements.some((element) => hasStrokeStyle(element.type))) && (
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<>
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{renderAction("changeStrokeStyle")}
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{renderAction("changeSloppiness")}
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</>
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)}
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{(canChangeSharpness(elementType) ||
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targetElements.some((element) => canChangeSharpness(element.type))) && (
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<>{renderAction("changeSharpness")}</>
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)}
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{(hasText(elementType) ||
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targetElements.some((element) => hasText(element.type))) && (
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<>
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{renderAction("changeFontSize")}
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{renderAction("changeFontFamily")}
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{renderAction("changeTextAlign")}
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</>
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)}
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{(canHaveArrowheads(elementType) ||
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targetElements.some((element) => canHaveArrowheads(element.type))) && (
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<>{renderAction("changeArrowhead")}</>
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)}
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{renderAction("changeOpacity")}
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<fieldset>
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<legend>{t("labels.layers")}</legend>
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<div className="buttonList">
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{renderAction("sendToBack")}
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{renderAction("sendBackward")}
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{renderAction("bringToFront")}
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{renderAction("bringForward")}
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</div>
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</fieldset>
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{targetElements.length > 1 && (
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<fieldset>
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<legend>{t("labels.align")}</legend>
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<div className="buttonList">
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{
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// swap this order for RTL so the button positions always match their action
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// (i.e. the leftmost button aligns left)
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}
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{isRTL ? (
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<>
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{renderAction("alignRight")}
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{renderAction("alignHorizontallyCentered")}
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{renderAction("alignLeft")}
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</>
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) : (
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<>
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{renderAction("alignLeft")}
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{renderAction("alignHorizontallyCentered")}
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{renderAction("alignRight")}
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</>
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)}
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{targetElements.length > 2 &&
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renderAction("distributeHorizontally")}
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<div className="iconRow">
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{renderAction("alignTop")}
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{renderAction("alignVerticallyCentered")}
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{renderAction("alignBottom")}
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{targetElements.length > 2 &&
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renderAction("distributeVertically")}
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</div>
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</div>
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</fieldset>
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)}
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{!isMobile && !isEditing && targetElements.length > 0 && (
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<fieldset>
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<legend>{t("labels.actions")}</legend>
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<div className="buttonList">
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{renderAction("duplicateSelection")}
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{renderAction("deleteSelectedElements")}
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{renderAction("group")}
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{renderAction("ungroup")}
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{targetElements.length === 1 && renderAction("link")}
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</div>
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</fieldset>
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)}
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</div>
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);
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};
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export const ShapesSwitcher = ({
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canvas,
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elementType,
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setAppState,
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onImageAction,
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}: {
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canvas: HTMLCanvasElement | null;
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elementType: ExcalidrawElement["type"];
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setAppState: React.Component<any, AppState>["setState"];
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onImageAction: (data: { pointerType: PointerType | null }) => void;
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}) => (
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<>
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{SHAPES.map(({ value, icon, key }, index) => {
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const label = t(`toolBar.${value}`);
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const letter = key && (typeof key === "string" ? key : key[0]);
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const shortcut = letter
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? `${capitalizeString(letter)} ${t("helpDialog.or")} ${index + 1}`
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: `${index + 1}`;
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return (
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<ToolButton
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className="Shape"
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key={value}
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type="radio"
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icon={icon}
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checked={elementType === value}
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name="editor-current-shape"
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title={`${capitalizeString(label)} — ${shortcut}`}
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keyBindingLabel={`${index + 1}`}
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aria-label={capitalizeString(label)}
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aria-keyshortcuts={shortcut}
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data-testid={value}
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onChange={({ pointerType }) => {
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setAppState({
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elementType: value,
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multiElement: null,
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selectedElementIds: {},
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});
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setCursorForShape(canvas, value);
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if (value === "image") {
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onImageAction({ pointerType });
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}
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}}
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/>
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);
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})}
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</>
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);
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export const ZoomActions = ({
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renderAction,
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zoom,
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}: {
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renderAction: ActionManager["renderAction"];
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zoom: Zoom;
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}) => (
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<Stack.Col gap={1}>
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<Stack.Row gap={1} align="center">
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{renderAction("zoomOut")}
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{renderAction("zoomIn")}
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{renderAction("resetZoom")}
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</Stack.Row>
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</Stack.Col>
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);
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