* feat: redesign arrows and lines * set selectedLinearElement on pointerup * fix tests * fix lint * set selectionLinearElement to null when element is not selected * fix * don't set selectedElementIds to empty object when linear element selected * don't move arrows when clicked on bounding box * don't consider bounding box when linear element selected * better hitbox * show pointer when over the points in linear elements * highlight points when hovered * tweak design whene editing linear element points * tweak * fix test * fix multi point editing * cleanup * fix * fix * remove stroke when hovered * account for zoom when hover * review fix * set selectedLinearElement to null when selectedElementIds doesn't contain the linear element * remove hover affect when moved away from linear element * don't set selectedLinearAElement if already set * fix selection * render reduced in test :p * fix box selection for single linear element * set selectedLinearElement when deselecting selected elements and linear element is selected * don't show linear element handles when element locked * selected linear element when only linear present and selected with selectAll * don't set selectedLinearElement if already set * store selectedLinearElement in browser to persist * remove redundant checks * test fix * select linear element handles when user has finished multipoint editing * fix snap * add comments * show bounding box for locked linear elements * add stroke param to fillCircle and remove stroke when linear element point hovered * set selectedLinearElement when thats the only element left when deselcting others * skip tests instead of removing for rotation * (un)bind on pointerUp when moving linear element points outside editor * render bounding box for linear elements as a fallback on state mismatch * simplify and remove type assertion Co-authored-by: dwelle <luzar.david@gmail.com>
51 lines
1.5 KiB
TypeScript
51 lines
1.5 KiB
TypeScript
import { KEYS } from "../keys";
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import { register } from "./register";
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import { selectGroupsForSelectedElements } from "../groups";
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import { getNonDeletedElements, isTextElement } from "../element";
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import { ExcalidrawElement } from "../element/types";
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import { isLinearElement } from "../element/typeChecks";
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import { LinearElementEditor } from "../element/linearElementEditor";
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export const actionSelectAll = register({
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name: "selectAll",
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trackEvent: { category: "canvas" },
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perform: (elements, appState, value, app) => {
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if (appState.editingLinearElement) {
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return false;
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}
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const selectedElementIds = elements.reduce(
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(map: Record<ExcalidrawElement["id"], true>, element) => {
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if (
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!element.isDeleted &&
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!(isTextElement(element) && element.containerId) &&
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!element.locked
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) {
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map[element.id] = true;
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}
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return map;
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},
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{},
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);
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return {
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appState: selectGroupsForSelectedElements(
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{
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...appState,
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selectedLinearElement:
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// single linear element selected
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Object.keys(selectedElementIds).length === 1 &&
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isLinearElement(elements[0])
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? new LinearElementEditor(elements[0], app.scene)
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: null,
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editingGroupId: null,
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selectedElementIds,
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},
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getNonDeletedElements(elements),
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),
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commitToHistory: true,
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};
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},
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contextItemLabel: "labels.selectAll",
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keyTest: (event) => event[KEYS.CTRL_OR_CMD] && event.key === KEYS.A,
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});
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