* feat: support creating text containers programatically
* fix
* fix
* fix
* fix
* update api to use label
* fix api and support individual shapes and text element
* update test case in package example
* support creating arrows and line
* support labelled arrows
* add in package example
* fix alignment
* better types
* fix
* keep element as is unless we support prog api
* fix tests
* fix lint
* ignore
* support arrow bindings via start and end in api
* fix lint
* fix coords
* support id as well for elements
* preserve bindings if present and fix testcases
* preserve bindings for labelled arrows
* support ids, clean up code and move the api related stuff to transform.ts
* allow multiple arrows to bind to single element
* fix singular elements
* fix single text element, unique id and tests
* fix lint
* fix
* support binding arrow to text element
* fix creation of regular text
* use same stroke color as parent for text containers and height 0 for linear element by default
* fix types
* fix
* remove more ts ignore
* remove ts ignore
* remove
* Add coverage script
* Add tests
* fix tests
* make type optional when id present
* remove type when id provided in tests
* Add more tests
* tweak
* let host call convertToExcalidrawElements when using programmatic API
* remove convertToExcalidrawElements call from restore
* lint
* update snaps
* Add new type excalidraw-api/clipboard for programmatic api
* cleanup
* rename tweak
* tweak
* make image attributes optional and better ts check
* support image via programmatic API
* fix lint
* more types
* make fileId mandatory for image and export convertToExcalidrawElements
* fix
* small tweaks
* update snaps
* fix
* use Object.assign instead of mutateElement
* lint
* preserve z-index by pushing all elements first and then add bindings
* instantiate instead of closure for storing elements
* use element API to create regular text, diamond, ellipse and rectangle
* fix snaps
* udpdate api
* ts fixes
* make `convertToExcalidrawElements` more typesafe
* update snaps
* refactor the approach so that order of elements doesn't matter
* Revert "update snaps"
This reverts commit 621dfadccfea975a1f77223f506dce9d260f91fd.
* review fixes
* rename ExcalidrawProgrammaticElement -> ExcalidrawELementSkeleton
* Add tests
* give preference to first element when duplicate ids found
* use console.error
---------
Co-authored-by: dwelle <luzar.david@gmail.com>
and drop memoization of individual filtering functions, as the elements array may not renew on mutation and we might filter out elements based on individual elements
* fix arrow labels resizing
- min arrow labels width based on font size
- labels width and padding in % of container's width
- resize labels simply multiplying by scale
* remove no longer needed getContainerDims
* fix arrow labels font size not updated on change font size action
* fix bound arrows not updated right after resize
* fix test
* fix 3+ point arrow label resizing with shift
* fix bound text not scaling when resizing with shift & n or s handle
* fix arrow labels width not updating when moving a 2-point arrow point with shift
---------
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
* test: add coverage report for PR
* gh token
* fix
* fix
* add reporter
* fix
* enable v8 for coverage
* no watch
* test
* add threshold
* fix
* change name so the action isn't required
* change job name
* rename job so it doesn't collid with test required check
* remove log
* init
* add: vite dev build working
* fix: href serving from public
* feat: add ejs plugin
* feat: migrated env files and ejs templating
* chore: add types related to envs
* chore: add vite-env types
* feat: support vite pwa
* chore: upgrade vite pwa
* chore: pin node version to 16.18.1
* chore: preserve use of nodejs 14
* refactor: preserve REACT_APP as env prefix
* chore: support esm environment variables
* fix ts config
* use VITE prefix and remove vite-plugin-env-compatible
* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax
* lint
* remove import.meta.env in main.js
* set debug flag to false
* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite
* integrate vitest-ui
* fix most of teh test
* snaps
* Add script for testing with vite ui
* fix all tests related to mocking
* fix more test
* fix more
* fix flip.test.tsx
* fix contentxmenu snaps
* fix regression snaps
* fix excalidraw.test.tsx and this makes all tests finally pass :)
* use node 16
* specify node version
* use node 16 in lint as well
* fix mobile.test.tsx
* use node 16
* add style-loader
* upgrade to node 18
* fix lint package.json
* support eslint with vite
* fix lint
* fix lint
* fix ts
* remove pwa/sw stuff
* use env vars in EJS the vite way
* fix lint
* move remainig jest mock/spy to vite
* don't cache locales
* fix regex
* add fonts cache
* tweak
* add custom service worker
* upgrade vite and create font cache again
* cache fonts.css and locales
* tweak
* use manifestTransforms for filtering locales
* use assets js pattern for locales
* add font.css to globIgnore so its pushed to fonts cache
* create a separate chunk for locales with rollup
* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache
* push sourcemaps in production
* add comments in config
* lint
* use node 18
* disable pwa in dev
* fix
* fix
* increase limit of bundle
* upgrade vite-pwa to latest
* remove public/workbox so workbox assets are not precached
* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode
* tweak regex
* remove happy-dom as its not used
* add comment
* use any instead of ts-ignore
* cleanup
* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0
* use same theme color present in entry point
* remove vite-plugin-eslint as it improves DX significantly
* integrate vite-plugin-checker for ts errors
* add nabla/vite-plugin-eslint
* use eslint from checker only
* add env variable VITE_APP_COLLAPSE_OVERLAY for collapsing the checker overlay
* tweak vite checker overlay badge position
* Enable eslint behind flag as its not working well with windows with non WSL
* make port configurable
* open the browser when server ready
* enable eslint by default
---------
Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
* init
* add: vite dev build working
* fix: href serving from public
* feat: add ejs plugin
* feat: migrated env files and ejs templating
* chore: add types related to envs
* chore: add vite-env types
* feat: support vite pwa
* chore: upgrade vite pwa
* chore: pin node version to 16.18.1
* chore: preserve use of nodejs 14
* refactor: preserve REACT_APP as env prefix
* chore: support esm environment variables
* fix ts config
* use VITE prefix and remove vite-plugin-env-compatible
* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax
* lint
* remove import.meta.env in main.js
* set debug flag to false
* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite
* integrate vitest-ui
* fix most of teh test
* snaps
* Add script for testing with vite ui
* fix all tests related to mocking
* fix more test
* fix more
* fix flip.test.tsx
* fix contentxmenu snaps
* fix regression snaps
* fix excalidraw.test.tsx and this makes all tests finally pass :)
* use node 16
* specify node version
* use node 16 in lint as well
* fix mobile.test.tsx
* use node 16
* add style-loader
* upgrade to node 18
* fix lint package.json
* support eslint with vite
* fix lint
* fix lint
* fix ts
* remove pwa/sw stuff
* use env vars in EJS the vite way
* fix lint
* move remainig jest mock/spy to vite
* don't cache locales
* fix regex
* add fonts cache
* tweak
* add custom service worker
* upgrade vite and create font cache again
* cache fonts.css and locales
* tweak
* use manifestTransforms for filtering locales
* use assets js pattern for locales
* add font.css to globIgnore so its pushed to fonts cache
* create a separate chunk for locales with rollup
* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache
* push sourcemaps in production
* add comments in config
* lint
* use node 18
* disable pwa in dev
* fix
* fix
* increase limit of bundle
* upgrade vite-pwa to latest
* remove public/workbox so workbox assets are not precached
* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode
* tweak regex
* remove happy-dom as its not used
* add comment
* use any instead of ts-ignore
* cleanup
* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0
* use same theme color present in entry point
---------
Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
* fix(components/main-menu): not show canvasBackground
* chore(components/main-menu): add data-testid attr to canvasBackground label
* test(tests/packages/excalidraw): check whether canvasbackground label is rendered when changeviewbackground is false
* test: update snapshots
* fix(tests/packages/excalidraw): change to lowercase canvas background test id
* change to pull request target for size-limit
* Revert "change to pull request target for size-limit"
This reverts commit baf1ca2677be4b51c6666522387ab9da9ac9f9d1.
* Add test
---------
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
Separation of Appstate and RenderConfig for InteractiveCanvas
Sepration of static canvas
Fixing test type-errors, removing original RenderConfig
Deduplication of canvases AppState and RenderConfig
Added mutation hook for shared computation between canvases
Moved interaction handlers to interactive canvas and closed some fixes
Added CanvasWrapper and first render optimisations
Optimising selection + frame selection bottlenecks with cache/improved algo
Static canvas rendering bottlenecks WIP
Cursors regression moved to interactive canvas
Regression, adding back render interactive scene callback, adding back throttleRAF to both canvases
Fix for scroll back to content & scrollbars
Separating renderInteractiveScene and renderScene
Common canvas context bootstrap
Groups cache fix, mutation elements fix and other smaller fixes
Remove getSelectedElements cache
Fixing broken tests
Updated tests with expected # of renderStaticScene calls, adding group selection edge-case test, other smaller fixes