28 KiB

Excalidraw

Excalidraw exported as a component to directly embed in your projects.

Installation

You can use npm

npm install react react-dom @excalidraw/excalidraw

or via yarn

yarn add react react-dom @excalidraw/excalidraw

After installation you will see a folder excalidraw-assets in dist directory which contains the assets needed for this app.

Move the folder excalidraw-assets to the path where your assets are served.

By default it will try to load the files from https://unpkg.com/@excalidraw/excalidraw/{currentVersion}/dist/

If you want to load assets from a different path you can set a variable window.EXCALIDRAW_ASSET_PATH to the url from where you want to load the assets.

Demo

Try here.

Usage

Using Web Bundler

If you are using a Web bundler (for instance, Webpack), you can import it as an ES6 module as shown below

View Example
import React, { useEffect, useState, useRef } from "react";
import Excalidraw from "@excalidraw/excalidraw";
import InitialData from "./initialData";

import "./styles.scss";

export default function App() {
  const excalidrawRef = useRef(null);
  const excalidrawWrapperRef = useRef(null);
  const [dimensions, setDimensions] = useState({
    width: undefined,
    height: undefined,
  });

  const [viewModeEnabled, setViewModeEnabled] = useState(false);
  const [zenModeEnabled, setZenModeEnabled] = useState(false);
  const [gridModeEnabled, setGridModeEnabled] = useState(false);

  useEffect(() => {
    setDimensions({
      width: excalidrawWrapperRef.current.getBoundingClientRect().width,
      height: excalidrawWrapperRef.current.getBoundingClientRect().height,
    });
    const onResize = () => {
      setDimensions({
        width: excalidrawWrapperRef.current.getBoundingClientRect().width,
        height: excalidrawWrapperRef.current.getBoundingClientRect().height,
      });
    };

    window.addEventListener("resize", onResize);

    return () => window.removeEventListener("resize", onResize);
  }, [excalidrawWrapperRef]);

  const updateScene = () => {
    const sceneData = {
      elements: [
        {
          type: "rectangle",
          version: 141,
          versionNonce: 361174001,
          isDeleted: false,
          id: "oDVXy8D6rom3H1-LLH2-f",
          fillStyle: "hachure",
          strokeWidth: 1,
          strokeStyle: "solid",
          roughness: 1,
          opacity: 100,
          angle: 0,
          x: 100.50390625,
          y: 93.67578125,
          strokeColor: "#c92a2a",
          backgroundColor: "transparent",
          width: 186.47265625,
          height: 141.9765625,
          seed: 1968410350,
          groupIds: [],
        },
      ],
      appState: {
        viewBackgroundColor: "#edf2ff",
      },
    };
    excalidrawRef.current.updateScene(sceneData);
  };

  return (
    <div className="App">
      <h1> Excalidraw Example</h1>
      <div className="button-wrapper">
        <button className="update-scene" onClick={updateScene}>
          Update Scene
        </button>
        <button
          className="reset-scene"
          onClick={() => {
            excalidrawRef.current.resetScene();
          }}
        >
          Reset Scene
        </button>
        <label>
          <input
            type="checkbox"
            checked={viewModeEnabled}
            onChange={() => setViewModeEnabled(!viewModeEnabled)}
          />
          View mode
        </label>
        <label>
          <input
            type="checkbox"
            checked={zenModeEnabled}
            onChange={() => setZenModeEnabled(!zenModeEnabled)}
          />
          Zen mode
        </label>
        <label>
          <input
            type="checkbox"
            checked={gridModeEnabled}
            onChange={() => setGridModeEnabled(!gridModeEnabled)}
          />
          Grid mode
        </label>
      </div>
      <div className="excalidraw-wrapper" ref={excalidrawWrapperRef}>
        <Excalidraw
          ref={excalidrawRef}
          width={dimensions.width}
          height={dimensions.height}
          initialData={InitialData}
          onChange={(elements, state) =>
            console.log("Elements :", elements, "State : ", state)
          }
          onPointerUpdate={(payload) => console.log(payload)}
          onCollabButtonClick={() =>
            window.alert("You clicked on collab button")
          }
          viewModeEnabled={viewModeEnabled}
          zenModeEnabled={zenModeEnabled}
          gridModeEnabled={gridModeEnabled}
        />
      </div>
    </div>
  );
}

To view the full example visit 👇

Edit excalidraw

Since Excalidraw doesn't support server side rendering yet so you will have to make sure the component is rendered once host is mounted.

import { useState, useEffect } from "react";
export default function IndexPage() {
  const [Comp, setComp] = useState(null);
  useEffect(() => {
    import("@excalidraw/excalidraw").then((comp) => setComp(comp.default));
  });
  return <>{Comp && <Comp />}</>;
}

In Browser

To use it in a browser directly:

You will need to make sure react, react-dom is available as shown below.

View Example
<!DOCTYPE html>
<html>
  <head>
    <title>Excalidraw in browser</title>
    <meta charset="UTF-8" />
    <script src="https://unpkg.com/react@16.14.0/umd/react.development.js"></script>
    <script src="https://unpkg.com/react-dom@16.13.1/umd/react-dom.development.js"></script>

    <script
      type="text/javascript"
      src="https://unpkg.com/@excalidraw/excalidraw@0.5.0/dist/excalidraw.min.js"
    ></script>
  </head>

  <body>
    <div class="container">
      <h1>Excalidraw Embed Example</h1>
      <div id="app"></div>
    </div>
    <script type="text/javascript" src="src/index.js"></script>
  </body>
</html>
/*eslint-disable */
import "./styles.css";
import InitialData from "./initialData";

const App = () => {
  const excalidrawRef = React.useRef(null);
  const excalidrawWrapperRef = React.useRef(null);
  const [dimensions, setDimensions] = React.useState({
    width: undefined,
    height: undefined,
  });

  const [viewModeEnabled, setViewModeEnabled] = React.useState(false);
  const [zenModeEnabled, setZenModeEnabled] = React.useState(false);
  const [gridModeEnabled, setGridModeEnabled] = React.useState(false);

  React.useEffect(() => {
    setDimensions({
      width: excalidrawWrapperRef.current.getBoundingClientRect().width,
      height: excalidrawWrapperRef.current.getBoundingClientRect().height,
    });
    const onResize = () => {
      setDimensions({
        width: excalidrawWrapperRef.current.getBoundingClientRect().width,
        height: excalidrawWrapperRef.current.getBoundingClientRect().height,
      });
    };

    window.addEventListener("resize", onResize);

    return () => window.removeEventListener("resize", onResize);
  }, [excalidrawWrapperRef]);

  const updateScene = () => {
    const sceneData = {
      elements: [
        {
          type: "rectangle",
          version: 141,
          versionNonce: 361174001,
          isDeleted: false,
          id: "oDVXy8D6rom3H1-LLH2-f",
          fillStyle: "hachure",
          strokeWidth: 1,
          strokeStyle: "solid",
          roughness: 1,
          opacity: 100,
          angle: 0,
          x: 100.50390625,
          y: 93.67578125,
          strokeColor: "#c92a2a",
          backgroundColor: "transparent",
          width: 186.47265625,
          height: 141.9765625,
          seed: 1968410350,
          groupIds: [],
        },
      ],
      appState: {
        viewBackgroundColor: "#edf2ff",
      },
    };
    excalidrawRef.current.updateScene(sceneData);
  };

  return React.createElement(
    React.Fragment,
    null,
    React.createElement(
      "div",
      { className: "button-wrapper" },
      React.createElement(
        "button",
        {
          className: "update-scene",
          onClick: updateScene,
        },
        "Update Scene",
      ),
      React.createElement(
        "button",
        {
          className: "reset-scene",
          onClick: () => excalidrawRef.current.resetScene(),
        },
        "Reset Scene",
      ),
      React.createElement(
        "label",
        null,
        React.createElement("input", {
          type: "checkbox",
          checked: viewModeEnabled,
          onChange: () => setViewModeEnabled(!viewModeEnabled),
        }),
        "View mode",
      ),
      React.createElement(
        "label",
        null,
        React.createElement("input", {
          type: "checkbox",
          checked: zenModeEnabled,
          onChange: () => setZenModeEnabled(!zenModeEnabled),
        }),
        "Zen mode",
      ),
      React.createElement(
        "label",
        null,
        React.createElement("input", {
          type: "checkbox",
          checked: gridModeEnabled,
          onChange: () => setGridModeEnabled(!gridModeEnabled),
        }),
        "Grid mode",
      ),
    ),
    React.createElement(
      "div",
      {
        className: "excalidraw-wrapper",
        ref: excalidrawWrapperRef,
      },
      React.createElement(Excalidraw.default, {
        ref: excalidrawRef,
        width: dimensions.width,
        height: dimensions.height,
        initialData: InitialData,
        onChange: (elements, state) =>
          console.log("Elements :", elements, "State : ", state),
        onPointerUpdate: (payload) => console.log(payload),
        onCollabButtonClick: () => window.alert("You clicked on collab button"),
        viewModeEnabled: viewModeEnabled,
        zenModeEnabled: zenModeEnabled,
        gridModeEnabled: gridModeEnabled,
      }),
    ),
  );
};

const excalidrawWrapper = document.getElementById("app");

ReactDOM.render(React.createElement(App), excalidrawWrapper);

To view the full example visit 👇

Edit excalidraw-in-browser

Props

Name Type Default Description
width Number window.innerWidth The width of Excalidraw component
height Number window.innerHeight The height of Excalidraw component
onChange Function This callback is triggered whenever the component updates due to any change. This callback will receive the excalidraw elements and the current app state.
initialData
{elements?: ExcalidrawElement[], appState?: AppState } 
null The initial data with which app loads.
ref createRef or callbackRef or
{ current: { readyPromise: resolvablePromise } }
Ref to be passed to Excalidraw
onCollabButtonClick Function Callback to be triggered when the collab button is clicked
isCollaborating boolean This implies if the app is in collaboration mode
onPointerUpdate Function Callback triggered when mouse pointer is updated.
onExportToBackend Function Callback triggered when link button is clicked on export dialog
langCode string en Language code string
renderFooter Function Function that renders custom UI footer
viewModeEnabled boolean This implies if the app is in view mode.
zenModeEnabled boolean This implies if the zen mode is enabled
gridModeEnabled boolean This implies if the grid mode is enabled
libraryReturnUrl string What URL should libraries.excalidraw.com be installed to
theme light or dark The theme of the Excalidraw component
name string Name of the drawing

width

This props defines the width of the Excalidraw component. Defaults to window.innerWidth if not passed.

height

This props defines the height of the Excalidraw component. Defaults to window.innerHeight if not passed.

onChange

Every time component updates, this callback if passed will get triggered and has the below signature.

(excalidrawElements, appState) => void;

1.excalidrawElements: Array of excalidrawElements in the scene.

2.appState: AppState of the scene

Here you can try saving the data to your backend or local storage for example.

initialData

This helps to load Excalidraw with initialData. It must be an object or a promise which resolves to an object containing the below optional fields.

Name Type Descrption
elements ExcalidrawElement[] The elements with which Excalidraw should be mounted.
appState AppState The App state with which Excalidraw should be mounted.
scrollToContent boolean This attribute implies whether to scroll to the nearest element to center once Excalidraw is mounted. By default, it will not scroll the nearest element to the center. Make sure you pass initialData.appState.scrollX and initialData.appState.scrollY when scrollToContent is false so that scroll positions are retained
{
  "elements": [
    {
      "type": "rectangle",
      "version": 141,
      "versionNonce": 361174001,
      "isDeleted": false,
      "id": "oDVXy8D6rom3H1-LLH2-f",
      "fillStyle": "hachure",
      "strokeWidth": 1,
      "strokeStyle": "solid",
      "roughness": 1,
      "opacity": 100,
      "angle": 0,
      "x": 100.50390625,
      "y": 93.67578125,
      "strokeColor": "#000000",
      "backgroundColor": "transparent",
      "width": 186.47265625,
      "height": 141.9765625,
      "seed": 1968410350,
      "groupIds": []
    }
  ],
  "appState": { "zenModeEnabled": true, "viewBackgroundColor": "#AFEEEE" }
}

You might want to use this when you want to load excalidraw with some initial elements and app state.

ref

You can pass a ref when you want to access some excalidraw APIs. We expose the below APIs:

API signature Usage
ready boolean This is set to true once Excalidraw is rendered
readyPromise resolvablePromise This promise will be resolved with the api once excalidraw has rendered. This will be helpful when you want do some action on the host app once this promise resolves. For this to work you will have to pass ref as shown here
updateScene
(sceneData)) => void 
updates the scene with the sceneData
resetScene ({ resetLoadingState: boolean }) => void Resets the scene. If resetLoadingState is passed as true then it will also force set the loading state to false.
getSceneElementsIncludingDeleted
 () => ExcalidrawElement[]
Returns all the elements including the deleted in the scene
getSceneElements
 () => ExcalidrawElement[]
Returns all the elements excluding the deleted in the scene
getAppState
 () => AppState
Returns current appState
history { clear: () => void } This is the history API. history.clear() will clear the history
setScrollToContent
 (ExcalidrawElement[]) => void 
Scroll to the nearest element to center
setCanvasOffsets () => void Updates the offsets for the Excalidraw component so that the coordinates are computed correctly (for example the cursor position). You should call this API when your app changes the dimensions/position of the Excalidraw container, such as when toggling a sidebar. You don't have to call this when the position is changed on page scroll (we handled that ourselves).

readyPromise

const excalidrawRef = { current: { readyPromise: resolvablePromise}}

onCollabButtonClick

This callback is triggered when clicked on the collab button in excalidraw. If not supplied, the collab dialog button is not rendered.

isCollaborating

This prop indicates if the app is in collaboration mode.

onPointerUpdate

This callback is triggered when mouse pointer is updated.

({ x, y }, button, pointersMap}) => void;

1.{x, y}: Pointer coordinates

2.button: The position of the button. This will be one of ["down", "up"]

3.pointersMap: pointers map of the scene

onExportToBackend

This callback is triggered when the shareable-link button is clicked in the export dialog. The link button will only be shown if this callback is passed.

(exportedElements, appState, canvas) => void
  1. exportedElements: An array of non deleted elements which needs to be exported.
  2. appState: AppState of the scene.
  3. canvas: The HTMLCanvasElement of the scene.

langCode

Determines the language of the UI. It should be one of the available language codes. Defaults to en (English). We also export default language and supported languages which you can import as shown below.

import { defaultLang, languages } from "@excalidraw/excalidraw";
name type
defaultLang string
languages Language[]

renderFooter

A function that renders (returns JSX) custom UI footer. For example, you can use this to render a language picker that was previously being rendered by Excalidraw itself (for now, you'll need to implement your own language picker).

viewModeEnabled

This prop indicates whether the app is in view mode. When supplied, the value takes precedence over intialData.appState.viewModeEnabled, the view mode will be fully controlled by the host app, and users won't be able to toggle it from within the app.

zenModeEnabled

This prop indicates whether the app is in zen mode. When supplied, the value takes precedence over intialData.appState.zenModeEnabled, the zen mode will be fully controlled by the host app, and users won't be able to toggle it from within the app.

gridModeEnabled

This prop indicates whether the shows the grid. When supplied, the value takes precedence over intialData.appState.gridModeEnabled, the grid will be fully controlled by the host app, and users won't be able to toggle it from within the app.

libraryReturnUrl

If supplied, this URL will be used when user tries to install a library from libraries.excalidraw.com. Defaults to window.location.origin. To install the libraries in the same tab from which it was opened, you need to set window.name (to any alphanumeric string) — if it's not set it will open in a new tab.

theme

This prop controls Excalidraw's theme. When supplied, the value takes precedence over intialData.appState.theme, the theme will be fully controlled by the host app, and users won't be able to toggle it from within the app.

name

This prop sets the name of the drawing which will be used when exporting the drawing. When supplied, the value takes precedence over intialData.appState.name, the name will be fully controlled by host app and the users won't be able to edit from within Excalidraw.

Does it support collaboration ?

No Excalidraw package doesn't come with collaboration, since this would have different implementations on the consumer so we expose the API's which you can use to communicate with Excalidraw as mentioned above. If you are interested in understanding how Excalidraw does it you can check it here.

Extra API's

getSceneVersion

How to use

import { getSceneVersion } from "@excalidraw/excalidraw";
getSceneVersion(elements:  ExcalidrawElement[])

This function returns the current scene version.

getSyncableElements

Signature

getSyncableElements(elements:  ExcalidrawElement[]):ExcalidrawElement[]

How to use

import { getSyncableElements } from "@excalidraw/excalidraw";

This function returns all the deleted elements of the scene.

getElementMap

Signature

getElementsMap(elements:  ExcalidrawElement[]): {[id: string]: ExcalidrawElement}

How to use

import { getElementsMap } from "@excalidraw/excalidraw";

This function returns an object where each element is mapped to its id.

Restore utilities

restoreAppState

Signature

restoreAppState(appState:  ImportedDataState["appState"], localAppState: Partial<AppState> | null): AppState

How to use

import { restoreAppState } from "@excalidraw/excalidraw";

This function will make sure all the keys have appropriate values in appState and if any key is missing, it will be set to default value. If you pass localAppState, localAppState value will be preferred over the appState passed in params.

restoreElements

Signature

restoreElements(elements:  ImportedDataState["elements"]): ExcalidrawElement[]

How to use

import { restoreElements } from "@excalidraw/excalidraw";

This function will make sure all properties of element is correctly set and if any attribute is missing, it will be set to default value.

restore

Signature

restoreElements(data:  ImportedDataState): DataState

How to use

import { restore } from "@excalidraw/excalidraw";

This function makes sure elements and state is set to appropriate values and set to default value if not present. It is combination of restoreElements and restoreAppState

Export utilities

exportToCanvas

Signature

exportToCanvas({
  elements,
  appState
  getDimensions,
}: ExportOpts
Name Type Default Description
elements Excalidraw Element [] The elements to be exported to canvas
appState AppState defaultAppState The app state of the scene
getDimensions (width: number, height: number) => {width: number, height: number, scale: number) (width, height) => ({ width, height, scale: 1 }) A function which returns the width, height and scale with which canvas is to be exported.

How to use

import { exportToCanvas } from "@excalidraw/excalidraw";

This function returns the canvas with the exported elements, appState and dimensions.

exportToBlob

Signature

exportToBlob(
  opts: ExportOpts & {
  mimeType?: string,
  quality?: number;
})
Name Type Default Description
opts This param is passed to exportToCanvas. You can refer to exportToCanvas
mimeType string "image/png" Indicates the image format
quality number 0.92 A value between 0 and 1 indicating the image quality. Applies only to image/jpeg/image/webp MIME types.

How to use

import { exportToBlob } from "@excalidraw/excalidraw";

Returns a promise which resolves with a blob. It internally uses canvas.ToBlob.

exportToSvg

Signature

exportToSvg({
  elements: ExcalidrawElement[],
  appState: AppState,
  exportPadding?: number,
  metadata?: string,
}
Name Type Default Description
elements Excalidraw Element [] The elements to exported as svg
appState AppState defaultAppState The app state of the scene
exportPadding number 10 The padding to be added on canvas
metadata string '' The metadata to be embedded in svg

This function returns a svg with the exported elements.

Additional attributes of appState for export\* APIs
Name Type Default Description
exportBackground boolean true Indicates whether background should be exported
viewBackgroundColor string #fff The default background color
shouldAddWatermark boolean false Indicates whether watermark should be exported
exportWithDarkMode boolean false Indicates whether to export with dark mode